Patch 0.1.43


Bug Fixes

  • Fixed an issue where players wouldn’t always receive the correct diamond reward when paying half their debt without adjusting the slider.
  • Fixed a bug where the contract filter dropdown wouldn’t disappear when scrolling using the scrollbar.
  • Fixed an issue where expired contracts would still appear in storage when no active contracts were available.
  • Fixed a bug where storage upgrades could not be purchased after the first upgrade.
  • Fixed an issue where the Carpet Bomb Scent upgrade animation could trigger at incorrect times.

Quality of Life Improvements

  • Contracts now clearly state minimum rarity requirements (e.g. “Min Common Rifles”) to better communicate that higher rarity weapons can also fulfill contracts.
  • Weapon probabilities in crates are now listed in descending order, making it easier to quickly read and evaluate crate contents.

Balancing Changes

  • Carpet Bomb Scent trigger chance increased from 30% → 50%.
  • Debt scaling has been reduced, making progression feel less punishing over time.
  • Contract generation has been adjusted to make late-game contracts more achievable.
  • Contracts will now only generate based on weapons and rarities that are actually obtainable from current crates (temporary fix for impossible contracts like Legendary Pistols).
  • Half-debt payment rewards have been increased - you now earn more diamonds for paying early. (Further improvements planned.)
  • Rarity multipliers have been increased, making higher rarity weapons significantly more valuable.

Files

DarkBazaarBuild.zip 312 MB
12 days ago

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